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At most, your actions are merely different shades of grey, and justify playing through the campaign multiple times to unlock additional characters, events and perhaps the secret ending. Although there is a ‘True Ending’ route you can look up which requires precise decision making, there are no ‘good’ or ‘bad’ options. With the ability to sway the retainers towards your direction or completely leaving things up to random chance, these decisions will set you down paths towards different chapters in completely different locations (and with different plot events and battles), which can have different outcomes for the nations, the party members you have alongside you, and ultimately lead you towards one of the game’s four different endings. Serenoa will bring out the ‘Scales of Conviction’ on multiple occasions throughout the game, where each of his retainers will provide a vote towards two or three options proposed by him. Many games claim that “your decisions have consequences”, but few manage to show that your choices lead to substantially different outcomes from one another. The foundations begin slow and may leave some with their fingers holding over the skip button but from a few chapters in, if you were like me, you’ll be left eagerly playing “just one more chapter” to see where the tale goes next. From mundane beginnings meeting his betrothed, Frederica Aesfrost, at his nation’s docks, the pair, along with their advisors, quickly become embroiled in a war between the three countries in the continent of Norzelia – and where their decisions will drive the outcomes of the entire world. Players are thrust into the shoes of Serenoa Wolffort, the heir to House Wolffort of the nation of Glenbrook. Split up into multiple chapters, you will spend most of your time clicking through dialogue boxes as you weave your way through a tale of nations rising and falling, shaky alliances and backstabbing, lies and deceit. This is not uncommon for tactical RPGs, but given how much of a niche it has become over the years, it was refreshing to have a game you could enjoy both as a game and as reading material. The big takeaway from playing Triangle Strategy was that it favours its narrative over gameplay. But while you could use this alone as my recommendation for purchasing the game, read on for a bit more as to why I came to this conclusion. I feel like this could be one of the hidden gems of 2022, as it felt like Nintendo didn’t market the game nearly anywhere near as much as other Square Enix developed games.
#Triangle strategy voice cast full
Published by Nintendo and developed by Square Enix, Triangle Strategy serves as the long-awaited successor to their 2018 hit Octopath Traveller and, to some extent, games like Final Fantasy Tactics. The game combines 2D visuals and 3D environments with rewarding tactical RPG gameplay and a story-driven narrative set in a semi-modern fantasy realm full of political intrigue and well-fleshed out characters.